Gearbox Responds to Borderlands 4’s Rocky PC Release

Gearbox races tofix Borderlands 4’s rocky PC launch

Gearbox Software is moving quickly to tackle the performance issues that have dogged Borderlands 4 since its release. The studio rolled out a new update this week that targets a wide range of technical problems, after an initial patch failed to satisfy frustrated PC players.

Patching the issues

The update zeroes in on several crash sources, including bugs linked to animations, audio systems, collision detection, and GPU failures. It also addresses progression glitches such as the notorious "Talk to Zadra" mission error, removes mistaken "doesn't own DLC" warnings, and adjusts loot distribution so premium items don't drop incorrectly in the base game. Gearbox further explained that shader recompilation occurs every time graphics settings are changed, which may cause temporary instability until players have run the game for about 15 minutes.

These fixes arrive after a flood of complaints on Steam and other platforms, where the game currently holds a "Mixed" rating. Many negative reviews point to stuttering, instability, and inconsistent frame rates, even on powerful PCs that surpass the recommended specifications. For many players, the technical state of the game has overshadowed its content at launch.

Randy Pitchford's Public Response

While patches are in motion, Gearbox CEO Randy Pitchford has been active on social media, offering his own take on the controversy. He has described Borderlands 4 as a "premium game for premium gamers" and suggested that some of the backlash is exaggerated, citing internal data that only a small fraction of players have filed support tickets.

Pitchford also pushed back against what he called "overblown" criticism, implying that much of the negativity comes from internet discourse rather than actual gameplay data. His comments have sparked debate within the community: some fans appreciate his confidence, while others feel his tone dismisses the very real problems many are facing.

Was the Messaging Right?

There is no question that Gearbox is actively working to fix Borderlands 4. The patch notes are detailed, the studio has emphasized that PC performance is the top priority, and the ongoing updates show a serious commitment to improvement. On the technical side, Gearbox is responding as players would hope.

Where things get complicated is in communication. Launching with major stability issues demands humility and clear accountability. Many players want to hear empathy and acknowledgment, not suggestions that their hardware is at fault or that their complaints are exaggerated. Pitchford’s “premium gamers” comment, in particular, risks alienating parts of the audience who feel excluded or dismissed.

 

 

The Bigger Picture

Gearbox now faces the dual challenge of stabilizing the game and repairing community trust. Patches will address the first part, but tone and transparency matter just as much for the second. A more effective approach would have been to acknowledge the rocky launch outright, apologize sincerely, and reassure players that fixes are the highest priority.

The studio's work on performance updates is a step in the right direction, but the messaging has been uneven. If Gearbox can deliver consistent improvements while shifting its public communication toward empathy and accountability, Borderlands 4 will surely have a smoother journey ahead. Meanwhile, if you are thinking of paying this iconic franchise a visit, our comparator offers you the best deals for Borderlands 4.

Fyra Frost

Fyra Frost

3812 Articles

From the days of MTG tournaments coverage to all things gaming, I am interested in the latest games and gadgets, because a girl never can have enough of them!

Best deals for Borderlands 4

FisheyePlacebo
Sep 22, 2025, 16:43 on dlcompare.fr
Encore une fois, Randy Pitchford rabaisse la communauté de "son" jeu, et se permet de critiquer alors que la licence est loin d'être dénuée de problèmes/défauts... Borderlands 4 ne fait malheureusement pas exception, lancement bugué, optimisation aux fraises, équilibrage à l'ouest.. Comme d'habitude. J'espère sincèrement que les dév' arriveront à corriger tout ça et faire taire leur "patron" !
Once again, Randy Pitchford belittles the community of "his" game, and takes the liberty of criticizing when the license is far from being devoid of problems/defects... Borderlands 4 is unfortunately no exception: buggy launch, poor optimization, western balancing... As usual. I sincerely hope that the devs manage to fix all this and shut up their "boss"!
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