The Blood of Dawnwalker confirms 60 FPS on PS5 and Xbox

The Blood of Dawnwalker targets 60 FPS on consoles at launch

Rebel Wolves has wasted little time responding to criticism surrounding the console performance of The Blood of Dawnwalker. After the studio revealed that its upcoming dark fantasy RPG would initially offer 30 FPS and 40 FPS modes on consoles, it has now confirmed that a dedicated Performance Mode targeting 60 FPS will be available from day one.

A controversy about the game's performance on consoles

The controversy began last week when Rebel Wolves released the first substantial console gameplay footage for The Blood of Dawnwalker. The video, which isn't available anymore, showcased the game running on PS5, PS5 Pro, and Xbox Series X, but the accompanying performance details revealed only two options: a Quality Mode targeting 30 FPS and a Balanced Mode targeting 40 FPS. That immediately raised eyebrows among console players. With 60 FPS becoming an increasingly common target for demanding games on PS5 and Xbox Series X, many expected The Blood of Dawnwalker to offer a performance-focused mode, particularly given that even the more powerful PS5 Pro was initially presented without one.

The reaction was strong enough that Rebel Wolves has now accelerated its plans. The developer explained that the 60 FPS Performance Mode was actually already in development, but it was still undergoing testing and the studio did not want to promise something it could not confidently guarantee for launch. That has changed following another round of testing. Rebel Wolves says it has now gathered enough results to confirm that the Performance Mode will be ready for launch day. As a result, PS5, PS5 Pro, and Xbox Series X will offer three graphical options when The Blood of Dawnwalker launches.

The Performance Mode will target 60 FPS, while Balanced Mode will target 40 FPS and Quality Mode will target 30 FPS. PS5 Pro will also benefit from additional overall visual enhancements, although Rebel Wolves has yet to provide a detailed breakdown of exactly what those improvements will entail. Xbox Series S is the outlier. The less powerful Microsoft console will target 30 FPS, with no 40 FPS or 60 FPS mode announced for the system.

It is also worth stressing that Rebel Wolves describes the new option as targeting 60 FPS. That does not necessarily mean a completely locked 60 FPS under every circumstance, so players will have to wait until launch to see how consistently the mode maintains its target during the game's most demanding sequences.

 

 

A surprisingly quick turnaround

The situation is an interesting example of how quickly player feedback can influence a game's launch plans. Just days after the initial console performance announcement, Rebel Wolves has gone from not being ready to promise 60 FPS to confirming the feature for the first day. For players who were disappointed by the original 40 FPS ceiling, this is obviously much better news. A 40 FPS mode can provide a useful middle ground between image quality and responsiveness, but for an action-heavy RPG, 60 FPS remains the preferred choice for many console players.

The release of The Blood of Dawnwalker is scheduled for September 3, 2026, for PS5, Xbox Series X/S, and PC. The 60 FPS Performance Mode will be ready for launch day and you can always find the best deals for The Blood of Dawnwalker with our comparator if you want to save money.  

Fyra Frost

Fyra Frost

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From the days of MTG tournaments coverage to all things gaming, I am interested in the latest games and gadgets, because a girl never can have enough of them!

Best deals for Blood of Dawnwalker

LaviBorra
LaviBorra
Aug 25, 2026, 14:09 on dlcompare.es
Este episodio demuestra perfectamente el poder que tiene la comunidad para presionar a los estudios antes del lanzamiento. La polémica surgida tras aquel primer vídeo de gameplay filtrado obligó a Rebel Wolves a mover ficha mucho más rápido de lo previsto.
This episode perfectly demonstrates the power the community has to pressure studios before launch. The controversy sparked by that first leaked gameplay video forced Rebel Wolves to act much faster than anticipated.
skellige
skellige
Aug 25, 2026, 14:09 on dlcompare.it
Si è ripreso con le pinze, era davvero deludente vederlo uscire senza il target dei 60 fps su console
It was taken with a pinch of salt, it was really disappointing to see it released without the 60 fps target on consoles
FiskerMann
FiskerMann
Aug 25, 2026, 12:24 on dlcompare.es
Pasar de no comprometerse con los 60 FPS a confirmarlos para el lanzamiento en apenas unos días demuestra que sí escuchan el feedback de los jugadores.
Going from not committing to 60 FPS to confirming it for launch in just a few days shows that they do listen to player feedback.
AlexanAce
AlexanAce
Aug 25, 2026, 09:57 on dlcompare.com
It’s so refreshing to see a studio take the time to listen and improve their game. They have done this time and time again with Dawnwalker, HOLY W
MRGIANITA
MRGIANITA
Aug 25, 2026, 09:46 on dlcompare.it
E' una ottima mossa da parte del team di sviluppo di portare il gioco sin da subito a 60 FPS. Siamo in un epoca dove gli fps contano molto e non raggiungere nemmeno la soglia dei 60 sarebbe stato qualcosa di assurdo.
It's a great move by the development team to push the game to 60 FPS right from the start. We're in an era where FPS matters a lot, and not even reaching 60 would have been absurd.
neekimyong
neekimyong
Aug 25, 2026, 09:32 on dlcompare.com
Releasing an action RPG without 60 FPS in 2026 is a massive oversight. Rebel Wolves only reacted because the community was vocal about it. A target framerate often means inconsistent performance during heavy combat. Let's see if the day one patch actually holds up.
noza_972
noza_972
Aug 25, 2026, 07:52 on dlcompare.es
Me gusta mucho lo que se propone. El conjunto es agradable de seguir y da ganas de ver más después.
I really like what they're proposing. The whole thing is enjoyable to follow and makes you want to see more.
Milox
Milox
Aug 25, 2026, 07:00 on dlcompare.fr
Je ne comprends pas trop qu’on en soit encore à devoir choisir entre 30 et 60 FPS sur console en 2026. Qui joue encore volontairement en 30 FPS quand une option 60 FPS est disponible ? Perso, dès que j’ai goûté au 60 FPS, impossible de revenir en arrière
I don't really understand why we're still having to choose between 30 and 60 FPS on consoles in 2026. Who still willingly plays at 30 FPS when a 60 FPS option is available? Personally, once I experienced 60 FPS, there was no going back.
juanpr85
juanpr85
Aug 25, 2026, 06:28 on dlcompare.es
Si con 30 fps va bien, a mí me vale perfectamente. Mientras el juego este pulido sin muchos fallos...
If it runs well at 30 fps, that's perfectly fine with me. As long as the game is polished and doesn't have too many bugs...
WildGorrilla
WildGorrilla
Aug 25, 2026, 05:44 on dlcompare.com
I wish more games would aim for a more artistic direction instead of realism. It allows for them to push the hardware so much more
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