AMD delivers FSR 4.1.1 and upgraded Ray Regeneration in new SDK 2.3

AMD upgrades FSR SDK with RDNA 3 support and better ray regeneration tech

AMD has released version 2.3 of its FSR SDK, giving developers access to the latest iterations of its upscaling and ray-tracing technologies, including FSR Upscaling 4.1.1 and FSR Ray Regeneration 1.2. The updated SDK allows developers to integrate AMD’s newest FSR features directly into their games rather than relying on the company’s driver-level “FSR Upgrade” functionality. This should make implementation more seamless while enabling studios to take fuller advantage of AMD’s latest FSR Redstone technologies.

One of the most notable additions is support for FSR Upscaling 4.1.1. This version brings FSR 4’s machine learning-based upscaling technology to Radeon RX 7000 series graphics cards based on the RDNA 3 architecture. Previously, FSR 4 features were limited to AMD’s newer RDNA 4 GPUs, making this the first release to expand support beyond the Radeon RX 9000 series.

AMD has also confirmed that future updates will further broaden compatibility. The company plans to introduce lighter FSR 4 models designed for RDNA 3 and RDNA 3.5 hardware, while support for older RDNA 2 GPUs is also expected down the line.

 

Another major highlight of the SDK is FSR Ray Regeneration 1.2. AMD’s AI-powered ray-tracing enhancement technology serves as the company’s alternative to Nvidia’s DLSS Ray Reconstruction, using machine learning to improve the quality of ray-traced lighting by reducing noise and enhancing visual clarity.

Although still supported by only a small number of games, including titles such as Call of Duty: Black Ops 7 and Crimson Desert, Ray Regeneration has already shown noticeable improvements over traditional denoising methods. However, it still trails Nvidia’s DLSS 4.5 Ray Reconstruction in overall image quality and recovered detail.

With version 1.2, AMD says it has delivered further image quality improvements while adding optional ambient and specular occlusion denoising features. The update also introduces significant API changes, including several breaking modifications that developers will need to account for when integrating the technology.

Overall, FSR SDK 2.3 represents a meaningful step forward for AMD’s graphics ecosystem. Expanded FSR 4 support on RDNA 3 hardware should bring machine learning upscaling to a much larger audience, while the latest Ray Regeneration update could encourage wider adoption of AMD’s AI-powered ray-tracing enhancements in future games.

As always, for the latest news on AMD technologies, graphics innovations, and developments across the PC gaming hardware industry, be sure to follow our dedicated hardware coverage.

manhkbrady

manhkbrady

1086 Articles

A writer, and a full-time Tetris min-maxing player. Do you know that rhythm games are a form of human benchmarking?

MRGIANITA
MRGIANITA
Jun 27, 2026, 21:15 on dlcompare.it
Sembra molto interessante, bisogna vederlo sui giochi nuovi come sarà e se il framerate possa essere migliore con l'utilizzo di esso
It looks very interesting, we'll have to see on new games how it will be and if the framerate can be better with the use of it
Uny
Uny
Jun 26, 2026, 08:00 on dlcompare.fr
FSR SDK 2.3 apporte RDNA 3 et Ray Regeneration 1.2, ce qui étend FSR Upscaling 4.1.1 aux Radeon RX 7000. C'est un bon pas pour les cartes RDNA 3, même si les fonctions les plus avancées du ray tracing restent limitées aux RX 9000 RDNA 4.
FSR SDK 2.3 brings RDNA 3 and Ray Regeneration 1.2, extending FSR Upscaling 4.1.1 to Radeon RX 7000 series cards. This is a good step for RDNA 3 cards, even though the most advanced ray tracing features remain limited to the RDNA 4 RX 9000 series.
neekimyong
neekimyong
Jun 26, 2026, 07:51 on dlcompare.com
FSR SDK 2.3 shows AMD is steadily improving its upscaling and ray tracing tools, especially by bringing FSR 4.1.1 to RDNA 3 cards. It’s a good step for wider access, but image quality still doesn’t fully match Nvidia’s solutions. Ray Regeneration also improves, yet limited game support holds it back. Overall, solid progress but not a big leap.
Goultard
Goultard
Jun 26, 2026, 06:49 on dlcompare.fr
Plus AMD améliore FSR et son Ray Regeneration, plus la concurrence devient intéressante. Même si DLSS garde une avance, avoir une vraie alternative pousse tout le marché vers le haut, et c'est surtout les joueurs qui y gagnent
The more AMD improves FSR and its Ray Regeneration, the more interesting the competition becomes. Even if DLSS maintains a lead, having a true alternative raises the bar for the entire market, and it's primarily gamers who benefit.
benozin
benozin
Jun 26, 2026, 04:37 on dlcompare.fr
Bonne nouvelle pour les possesseurs de RX 7000. AMD commence enfin à apporter une partie des avancées FSR 4 à RDNA 3, ce qui était demandé depuis longtemps par la communauté. Si la qualité d'upscaling et le Ray Regeneration continuent de progresser, l'écart avec DLSS va encore se réduire
Good news for RX 7000 owners. AMD is finally starting to bring some of the FSR 4 advancements to RDNA 3, something the community has been requesting for a long time. While upscaling quality and ray regeneration continue to improve, the gap with DLSS will narrow even further.
Reign
Reign
Jun 26, 2026, 00:02 on dlcompare.fr
C'est une bonne chose qu'amd se réveille. Je dirais qu'en matière de ray tracing, Nvidia les trace d'assez loin. J'espère vraiment qu'ils arriveront à se mettre au niveau, que l'on puisse avoir un véritable choix et ne pas forcé de prendre du Nvidia.
It's good that AMD is waking up. I'd say that when it comes to ray tracing, Nvidia is way behind. I really hope they manage to catch up, so we can have a real choice and not be forced to buy Nvidia.
FisheyePlacebo
FisheyePlacebo
Jun 25, 2026, 23:08 on dlcompare.fr
AMD rattrape petit à petit son retard sur le géant qu'est NVIDIA, ce n'est pas encore ça côté rouge mais l'écart est de plus en plus mince et reste correct pour le prix des cartes AMD. Hâte de voir leur réponse au controversé DLSS 5 (I.A.) de NVIDIA !
AMD is gradually catching up to the giant NVIDIA; it's not quite there yet on the red side, but the gap is narrowing and remains acceptable for the price of AMD cards. I'm eager to see their response to NVIDIA's controversial DLSS 5 (AI)!
benozin
benozin
Jun 25, 2026, 21:14 on dlcompare.fr
Bonne nouvelle pour les possesseurs de RX 7000. AMD commence enfin à apporter une partie des avancées FSR 4 à RDNA 3, ce qui était demandé depuis longtemps par la communauté. Si la qualité d'upscaling et le Ray Regeneration continuent de progresser, l'écart avec DLSS va encore se réduire
Good news for RX 7000 owners. AMD is finally starting to bring some of the FSR 4 advancements to RDNA 3, something the community has been requesting for a long time. While upscaling quality and ray regeneration continue to improve, the gap with DLSS will narrow even further.
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