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    The original XCOM is considered as one of the best games ever made and has now been re-imagined by the strategy experts at Firaxis Games. You will find an original and futuristic universe in which you will have to use all your resources to destroy the alien threat. Control the fate of the human race, discover alien technologies, create and manage a fully operational base, plan your combat missions and control your soldiers movement in battle.

    XCOM: Enemy Unknown puts you in control of a secret paramilitary organization called XCOM. As the XCOM commander, you will defend the planet against a terrifying alien invasion by managing resources, advancing technologies, and overseeing combat strategies and individual unit tactics.

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    FAQ - Frequently Asked Questions

    How does the 'snap shot' vs. 'reaction shot' mechanic influence combat encounters on the tactical layer, and what are the strategic implications of choosing one over the other?
    Snap shots are quicker actions that have a lower chance to hit but allow a soldier to use their remaining actions for movement or other abilities. Reaction shots, on the other hand, consume all remaining actions for a significantly higher chance to hit, often used to overwatch enemy movement. Strategically, balancing these allows for aggressive map control with snap shots or defensive setups with reaction shots to capitalize on enemy mistakes.
    What is the 'willpower' stat for soldiers, and how does it directly affect their performance in combat, particularly concerning psi-abilities and fear?
    Willpower is a soldier's mental fortitude. A higher willpower increases their chance to resist negative mental effects from aliens, such as fear or panic, and is crucial for the effectiveness of psionic abilities, both for initiating them and resisting enemy psi-attacks. Soldiers with low willpower are more prone to breaking under pressure.
    Explain the concept of 'cover' in XCOM: Enemy Unknown's tactical combat. How do different types of cover (half vs. full) affect my soldiers' survivability, and are there specific strategies for utilizing cover effectively?
    Cover provides a defensive bonus, reducing the chance that enemy attacks will hit your soldiers. Half cover offers a moderate defensive bonus, while full cover provides a substantial bonus. Effective use involves always positioning soldiers behind cover, prioritizing full cover when possible, and flanking enemies to negate their cover bonuses. Utilizing 'hunker down' also maximizes cover benefits.
    What are 'air-to-air' combat mechanics, and how does building and upgrading interceptors on the Geoscape directly impact my ability to defend against alien UAPs and maintain global support?
    Air-to-air combat involves intercepting alien UFOs with your own fighter craft. The type and armament of your interceptors, along with pilot skill, determine the success rate of these engagements. Successfully shooting down UFOs prevents them from causing panic and allows you to recover valuable alien technology and resources, directly impacting your research and funding.
    How does the 'line of sight' mechanic work in relation to enemy detection and soldier actions? Are there any particular benefits to maintaining a dispersed formation versus a tight one?
    Line of sight determines if a soldier can see and therefore target an enemy, or if an enemy can see them. Breaking line of sight, often by using cover or elevation, can prevent enemies from attacking. A dispersed formation generally offers better overall line of sight across the battlefield and reduces the chance of multiple soldiers being caught in an area-of-effect attack, but can also make coordinated fire more difficult.
    What are 'item' slots for soldiers, and how does equipping different grenades, medkits, or specialized gear impact their effectiveness on a mission? Can these items be replenished?
    Soldiers have specific item slots that allow them to carry extra equipment. Equipping items like grenades provides powerful offensive or utility options, medkits allow for battlefield healing, and specialized gear can offer unique tactical advantages. These items are consumed upon use during a mission and must be restocked and manufactured between deployments.

    Comments on XCOM: Enemy Unknown

    dLcompare
    dLcompare
    Jan 17, 2013, 10:22 on dlcompare.fr
    <blockquote>steve wrote: <a href="#comment3471">#</a> Le prix annoncé par niveau7.fr est de 19.99 mais au final de 34.99 sur la redirection de leur site. Cela fait 3 jours que l'erreur leur a été signalée par moi-même et mes amis voulant acheter le jeu mais rien ne bouge si ce n'est "on va contacter le manager"... publicité mensongère ?</blockquote> Bonjour, Merci pour votre signalement nous avons corrigé le prix. Cordialement,
    <blockquote>steve wrote: <a href="#comment3471">#</a> The price announced by level7.fr is 19.99 but in the end 34.99 on the redirection of their site. It's been 3 days since the error was reported to them by myself and my friends wanting to buy the game but nothing is moving except "we'll contact the manager"... false advertising? </blockquote>Hello, Thank you for your report, we have corrected the price. Thank you for your report, we have corrected the price. Sincerely,
    steve
    steve
    Jan 16, 2013, 19:36 on dlcompare.fr
    Le prix annoncé par niveau7.fr est de 19.99 mais au final de 34.99 sur la redirection de leur site. Cela fait 3 jours que l'erreur leur a été signalée par moi-même et mes amis voulant acheter le jeu mais rien ne bouge si ce n'est "on va contacter le manager"... publicité mensongère ?
    The price announced by level7.fr is 19.99 but in the end 34.99 on the redirection of their site. It's been 3 days since the error was reported to them by myself and my friends wanting to buy the game but nothing is moving except "we'll contact the manager"... false advertising?
    1fanch
    1fanch
    Jan 11, 2013, 13:03 on dlcompare.fr
    Bonjour, Le prix annoncé ici sur niveau7.fr est de 19.99 mais sur le site quand je clic sur le lien, le prix affiché est 34.99 ??? ai-je loupé quelque chose ???
    Hello, The price announced here on level7.fr is 19.99 but on the site when I click on the link, the price displayed is 34.99 ??? did I miss something ???
    Breizh-Nif
    Breizh-Nif
    Oct 11, 2012, 07:17 on dlcompare.fr
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    Attention: The key sold by gamekeys4u is a Russian key, it is not indicated anywhere, neither on dlcompare nor on gamekeys4u...
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    • Technical information

    • Official website
    • Categories : Strategy
    • Editor : 2K
    • Developer : Firaxis Games
    • Mode(s) : Multiplayer
    • Release date : October 11, 2012
    • System Requirements
      • Minimum
      • OS: XP / Vista / 7
      • CPU : Intel Core 2 Duo 2.4 GHz / AMD Athlon 64 X2 5400+
      • RAM : 4 GB
      • GPU : nVidia GeForce 9800 / ATI Radeon HD 3870
      • Storage : 20 GB
    • Age Rating
    • PEGI 18

    Supported languages

    Interface Audio Subtitles
    English
    Spanish (Spain)
    Polish
    Chinese (Traditional)
    Italian
    Russian
    Korean
    Japanese
    German
    French
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