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    GYLT is an atmospheric puzzle-adventure game that blends emotional storytelling with immersive gameplay mechanics. Available on Steam, the game invites players into a hauntingly beautiful world, filled with dark themes and engaging challenges.

    Set in a surreal environment, GYLT follows the journey of Sally, a young girl who embarks on a quest to rescue her missing cousin, whom she believes has been taken by mysterious forces that haunt their small town. As players explore a vivid yet ominous landscape, they uncover the deep-rooted fears and insecurities of childhood, enhancing the overall emotional impact of the narrative.

    Players navigate through intricately designed environments filled with puzzles, obstacles, and hidden secrets. The gameplay mechanics involve stealth, puzzle-solving, and exploration, as players must avoid terrifying creatures that stalk the shadows. GYLT emphasizes strategy and caution, requiring players to think carefully about their choices and movements. The use of light and darkness plays a crucial role, as players must utilize illumination to fend off threats while solving intricate challenges.

    GYLT stands out as a unique title that combines elements of horror, adventure, and emotional storytelling. With its engaging gameplay, striking visuals, and profound themes, it offers players a memorable experience that lingers long after the credits roll.

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    FAQ - Frequently Asked Questions

    Can I use the flashlight to directly harm the creatures, or is it solely for revealing the environment and scaring them?
    The flashlight is primarily used to scare away creatures and reveal the environment. Direct harm is not its primary function.
    If I get caught by a creature, do I lose any progress, or is it just a temporary setback?
    Getting caught by a creature results in a setback; you will respawn at a recent checkpoint.
    Are there different types of creatures, and do they have unique behaviors and vulnerabilities?
    Yes, there are different types of creatures, each exhibiting unique behaviors and weaknesses.
    How does the 'Shadow' mechanic work in relation to the creatures and the environment? Does it offer defensive or offensive advantages?
    The shadow mechanic primarily provides a stealthy approach. Using the shadows, you can hide from creatures or sneak past them without being detected. It offers a defensive advantage.
    Can I solve puzzles in any order, or is the puzzle progression linear?
    The puzzle progression is primarily linear, with some areas allowing for exploration after specific objectives are met.
    How does the environment's transformation affect the gameplay and the creatures' behavior?
    The environment's transformation changes the pathways, the hiding spots, and the creatures' patrolling routes. This adds to the challenge by requiring you to adapt your strategy.
    Are there any items that can be used to distract or temporarily disable the creatures?
    Yes, there are items that can be used strategically to distract or briefly disable creatures, providing opportunities to advance.
    Does the game offer any options for a player to affect the creatures directly, like changing their behavior, or making them fight each other?
    There are no mechanics that allow you to make the creatures fight each other. Your interactions are more about avoidance and manipulation of the environment.
    How important is stealth in the game? Can I rely on combat, or is stealth the primary method of survival?
    Stealth is crucial in GYLT. Combat is not a primary focus, and the emphasis is on avoiding confrontation through strategic use of stealth and environment.
    Are there any collectibles, and if so, do they provide any gameplay advantages, or are they purely for the narrative?
    Yes, there are collectibles, and they are mainly for narrative and world-building purposes, not directly offering gameplay advantages.

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    • Technical information

    • Official website
    • Categories : Action, Adventure, Puzzle, Horror, Story-Rich
    • Editor : Tequila Works
    • Developer : Tequila Works
    • Mode(s) : Solo
    • Release date : July 6, 2023
    • System Requirements
      • Recommended
      • CPU : Core i5-9600K / Ryzen 5 3600X
      • RAM : 32 GB
      • GPU : Radeon RX 5700 XT / GeForce RTX 2070
      • Storage : 6 GB
    • Age Rating
    • PEGI 12 ESRB T ACB M USK 12
    • Steam Deck: Verified
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