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    Build, salvage, conquer...Stellar Warfare is a classic-style sci-fi RTS where you forge your own space empire. Create and command your stellar fleet and repel waves of enemy ships. 

    Base builder. Mine for resources, then create your own base to mark your territory. Create over 40 building types ranging from turrets, repair stations, artillery batteries, power plants, and more. 

    Shipyard. Use the fleet editor to build the space ships that will make up your fleet and conquer the universe for you. Design ships according to your playstyle—whether fast, small raiders, or capital battleships. Find more designs from defeated enemy ships to unlock up to 10 different designs.

    Fight in PvP. Much like Red Alert, build your base, prop up your economy, create ships, and overwhelm your opponent. All this in full 3D space, with dazzling visual effects that will vividly simulate entire fleets going head to head as you fight for intergalactic supremacy. Are you ready for Stellar Warfare?

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    Patch Notes

    • 7/31/26 (Hotfixes v.20260731)
    • 8/30/25 (Loud intro fix + skip intro button)
    • 7/4/25 (?️ Devlog Update – New Bulwark Variant + Resolution Fixes!)
    • 6/19/25 (AI Tweak, audio enhancement)
    • 3/25/25 (Small Patch Update and Upcoming Major Update news.)
    • 8/22/24 (Skirmish saves hotfix)
    • 8/11/24 (Fixed objectives no longer being displayed in the tutorial)
    • 4/2/24 (Infinite waves are here!)
    • 6/12/23 (Campaign select and Deathdealer)
    • 6/2/23 (Fleet loadouts beta and small fixes)
    • 6/2/23 (Fixed stretched menu)
    • 3/15/23 (Mission 8 percursor tweak & bigger natural projectiles)
    • 3/3/23 (Natural Projectiles!)
    • 1/8/23 (Battle Royale hyperspace jump fixed)
    • 11/7/22 (End of halloween event, ship editor tweaks)
    • 8/28/22 (Vsync issue resolved (super-high fps))
    • 6/23/22 (Shipyard Rally point)
    • 6/15/22 (Menu GUI updates)
    • 5/25/22 (GUI tweaks & Heavy Ship update preview)
    • 5/18/22 (Ingame GUI visual improvements (and ship editor))
    • 5/11/22 (Updated AI & near future roadmap)
    • 3/25/22 (Beam weapons now deal gradual damage)
    • 2/25/22 (Surveyors and plasma fortress)
    • 2/13/22 (Weapon range indicators)
    • 12/24/21 (New ships and tweaks)
    • 12/21/21 (Quality of life additions)
    • 12/16/21 (GUI Tweaks & shipyard upgrades)
    • 12/10/21 (Building placement improvements)
    • 12/7/21 (FPS improvements, colored missiles and Iron Dome/Laser Defense warning)
    • 12/2/21 (Fixed reported bug on 32:9 monitors)
    • 12/1/21 (Added a singleplayer Base Assault game mode!)
    • 11/29/21 (Minor tweaks and bugfixes)
    • 11/24/21 (Auxillum support vessel)
    • 11/19/21 (32:9 screen resolution fixes)
    • 11/19/21 (Muzzle flare, projectile, beam and missile experiments)
    • 11/12/21 (Tooltip scaling, campaign mission 3, 4, 5 audio)
    • 11/8/21 (Iron Dome Cruiser)
    • 11/5/21 (Ingame tooltip GUI fix + Point Defense Systems)
    • 10/30/21 (Carriers, Fighters, Bombers)
    • 10/29/21 (Nerfed carriers)
    • 10/29/21 (GUI improvements)
    • 10/27/21 (Carriers, Fighters, Bombers)
    • 10/26/21 (Changed bomber attack formation)
    • 10/25/21 (Fixed some bomber/carrier related bugs)
    • 10/22/21 (V1 carriers, fighters and bombers!)
    • 10/19/21 (Fighters update 2)
    • 10/14/21 (Carriers, fighters and bombers next week)
    • 9/27/21 (Matchmaking directions)
    • 9/21/21 (Several resolution improvements for those with widescreens + blackhole tweaks)
    • 9/17/21 (Promise delivered: population limit is now a setting)
    • 9/3/21 (Building placement circles & more)
    • 8/26/21 (Hotfix coop friendly fire)
    • 8/24/21 (New artillery & more community feedback fixed)
    • 8/24/21 (New buildings & community feedback fixes)
    • 8/20/21 (Hotfix: AI projectiles firing at middle of map instead of player units in coop M)
    • 8/20/21 (Hotfix Bosspawn)
    • 8/20/21 (Hotfix: wave defense boss no longer controllable by player)
    • 8/19/21 (Coop wave defense released!)
    • 8/8/21 (Hotfix after feedback)
    • 8/6/21 (Loot chance, building placement, campaignette)

    Comments on Stellar Warfare

    Gollaruk
    Gollaruk
    Dec 29, 2021, 00:44 on dlcompare.fr
    avoir si il est bien ou pas.
    to have if it is good or not.
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