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Dead in Antares is a turn-based survival management experience infused with RPG systems, set on a distant and unforgiving alien world. After a catastrophic wormhole experiment destroys Earth, ten specialists find themselves stranded on Antares Prime, a planet as beautiful as it is lethal. Cut off from any hope of rescue, survival is no longer a goal. It is a daily battle.
In this game, you must ration dwindling supplies, manage hunger and exhaustion, monitor morale, and keep your crew physically and mentally stable. Assign tasks strategically, repair critical systems, expand your base, and optimize production chains. Efficiency is vital, but so is empathy. These are not units. They are people with strengths, weaknesses, fears, and ambitions.
Exploration offers opportunities but it also comes with great risk associated. Venture into alien biomes filled with strange ecosystems, hidden resources, and unpredictable threats. Engage in tactical, turn-based combat where positioning, abilities, and preparation determine who makes it back alive. Research advanced technologies, unlock powerful upgrades, and adapt your strategy to a world that refuses to be tamed.
Relationships evolve as pressure increases. Alliances form. Conflicts ignite. Your choices shape the fate of the entire crew. With branching narratives, multiple endings, and a robust progression system, Dead in Antares delivers a survival story where strategy, leadership, and human connections are inseparable.
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| German | |||
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| Chinese (Simplified) |