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    Get ready for turns and twirls of adventure in Snake Pass, a 3D puzzle platform game from independent studio Sumo Digital. When trouble rises in the glorious land of Haven Tor, all eyes fall on Noodle the snake to restore the power of the magical gates that are the source of Haven Tor’s mysterious power. Bend, slither, and climb your way through charming obstacles and thoughtful puzzles as you attempt to restore peace in Haven Tor. This unique puzzle game puts players in control of Noodle. Along with your best friend, Doodle the hummingbird, players will test their skill through 15 engaging levels full of precarious puzzles and hidden collectibles. All the while, the mystery surrounding the source of trouble in Haven Tor, the gatecrasher, uncoils into a story of unlikely heroes. Snake Pass was developed on Unreal Engine 4 by Sumo Digital to offer fun for all ages, and across all platforms. It challenges players to think like a snake in order to figure out the way out of danger and toward answers to the game’s central mystery. Players utilize Noodle’s unique abilities, and when all else fails, Doodle can swoop in to help out. Available for PS4, Xbox One, Windows PC via Steam, and the Nintendo Switch, Snake Pass will appeal to anyone longing for the innocence of early platform games, and to new gamers alike. But don’t be fooled by the game’s appearance, because although it may look cute, the puzzles and obstacles in Noodle’s way throughout the game provide players with a serious challenge.

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    FAQ - Frequently Asked Questions

    Can Noodle's momentum be completely negated mid-air to allow for precise ledge grabs?
    Yes, by coiling in mid-air, you can drastically reduce Noodle's forward momentum, allowing for much more accurate placements on ledges.
    How does Noodle's coiling length impact his ability to traverse narrow passages?
    The length of Noodle's coil directly affects his ability to navigate tight spaces; the shorter the coil, the easier the passage.
    Is it possible to create a bridge by strategically positioning Noodle's body?
    Absolutely. You can use your body to create a temporary bridge to cross gaps or provide support for other structures.
    Does Noodle's grip strength vary depending on the material he is coiled around?
    Yes, Noodle's grip is stronger on some surfaces than others, impacting his ability to climb and hold his position.
    Can you change Noodle's direction mid-air without altering his coil?
    No, to change direction mid-air, you must coil to affect Noodle's aerial trajectory.
    What is the primary consequence of Noodle's body touching the ground while he is attempting to climb?
    If Noodle's body touches the ground while climbing, his grip is immediately lost and he will fall.
    Does the game penalize players for overextending Noodle and causing him to fall?
    Falling from a high place may result in Noodle having to restart at a previous location, so be careful.
    How does the game encourage players to uncoil to gain forward movement?
    Uncoiling is crucial to gain forward movement on flat surfaces or slopes. You will need to balance the coil with forward momentum for the best play.
    Can you use Noodle's body as a counterweight to lift or lower objects?
    Yes, you can use your body weight and positioning to balance structures and manipulate objects within the environment.
    Is there a limit to the number of times Noodle can coil in rapid succession?
    There is no specific limit, but over-coiling can make Noodle's movements unstable, so it requires a certain level of mastery.

    Patch Notes

    • 1.2 - 6/21/17 (Update 1.2 - LIVE!)

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