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    Parkitect is a unique simulation game that takes theme park management to a new level with modern mechanics and a wide range of features. Build the theme park of your dreams and manage its finances. Designing and building every element of your park is just the beginning. You will also need to manage its logistics, and services so it can provide the best experience to the guests. Also, keeping the finances healthy is a pivotal part of management and you will have to make sure that the money goes exactly where it's needed.

    Parkitect offers endless possibilities with a deep campaign and plenty of scenarios that will put your management skills to the test. The game also features cooperative multiplayer online for up to eight players and a sandbox mode that lets you explore any path you want to create the perfect park.  

    Offering the perfect combination of modern business simulation and classic theme park tycoon mechanics, Parkitect is a solid option for those looking to test their creativity.

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    FAQ - Frequently Asked Questions

    What is the primary benefit of utilizing the "scenery" system in Parkitect for guest happiness and ride ratings, beyond just aesthetic appeal?
    Scenery in Parkitect directly impacts ride ratings by providing thematic elements that guests appreciate. Higher scenery ratings around a ride can increase its excitement and intensity ratings, leading to more guest satisfaction and potentially higher ticket prices. It also influences guest happiness by making the park more visually appealing and immersive.
    How does the "supply chain" management for shops and stalls differ from other park simulation games, and what strategic advantages does it offer?
    Parkitect's supply chain requires players to manage the delivery of goods to shops and stalls. This involves setting up depots, transport routes, and managing inventory. Successfully managing the supply chain ensures shops are always stocked, preventing guest dissatisfaction and lost revenue. It adds a layer of logistical challenge and rewards efficient planning.
    What is the significance of the "staff" AI in Parkitect, and how does their behavior impact park operations and profitability?
    Staff AI in Parkitect is crucial for park operations. Mechanics like janitors keeping paths clean, mechanics maintaining rides, and security guards dealing with vandalism directly affect guest experience and ride uptime. Their efficiency, training, and placement can significantly impact operational costs and guest satisfaction.
    How does the "scenario editor" and "object editor" in Parkitect empower players to create custom content, and what is the impact on replayability?
    The built-in scenario and object editors allow players to create their own custom scenarios, rides, and scenery items. This feature vastly increases replayability by enabling players to design unique challenges and share them with the community, fostering a vibrant ecosystem of user-generated content.
    What is the role of "loan management" in Parkitect, and how can players strategically use debt to accelerate park growth?
    Loans in Parkitect provide capital for rapid expansion or to overcome financial shortfalls. Players must strategically take on and repay loans, considering interest rates and their park's income. Effective loan management allows for quicker development of new rides and attractions, but mismanagement can lead to bankruptcy.
    How does the "guest AI" make decisions regarding ride choices, shop visits, and park navigation in Parkitect, and how can players influence these decisions?
    Guest AI in Parkitect is designed to make decisions based on a variety of factors including ride excitement, duration, price, and perceived queue length. Players can influence these decisions by strategically placing rides, adjusting prices, managing queue times, and creating appealing paths and scenery to guide guests through the park.
    What is the unique challenge presented by the "biome system" in Parkitect, and how does it affect the types of rides and scenery players can implement?
    Parkitect features different biomes (e.g., desert, forest, snow) that affect the environment, available resources, and guest preferences. Players must adapt their park designs, ride choices, and scenery to suit the specific biome. For instance, certain plants might only grow in specific biomes, and weather effects can impact guest comfort and ride operations.

    Patch Notes

    • 1.7r3 - 3/1/21 (Version 1.7r3)
    • 1.7q5 - 2/3/21 (Version 1.7q5)
    • 1.7q4 - 2/2/21 (Version 1.7q4)
    • 1.7q3 - 2/1/21 (Version 1.7q3)
    • 1.7q2 - 1/28/21 (Version 1.7q2)
    • 1.7q - 1/26/21 (Version 1.7q Update)
    • 1.7n - 1/20/21 (Version 1.7n Update)
    • 1.7f - 12/16/20 (Version 1.7f)
    • 1.5a - 11/25/19 (Version 1.5a + Version 1.5b patch notes)
    • 1.4c - 9/2/19 (Version 1.4c / September Build Challenge)
    • 1.4b - 7/31/19 (Version 1.4b August Build Challenge)
    • 7/3/19 (July Build Challenge)
    • 1.3a - 4/2/19 (Version 1.3a + April Build Challenge)
    • 1.3 - 2/2/19 (Version 1.3 + February Build Challenge)
    • 12/25/18 (Korean + Dutch, Soundtrack Download)
    • 1.2 - 12/14/18 (Version 1.2)
    • 1.1 - 12/2/18 (Version 1.1)
    • 11/29/18 (Release!)
    • 4/2/18 (Devlog Update 188 + Beta 5)
    • 3/5/18 (Devlog Update 184 + Beta 4)
    • 2/6/18 (Devlog Update 180 + Beta 3)
    • 12/22/17 (Devlog Update 176 + Beta 2)
    • 12/1/17 (Devlog Update 173 + Beta 1)
    • 10/30/17 (Devlog Update 168 + Alpha 19)
    • 10/3/17 (Devlog Update 164 + Alpha 18)
    • 9/2/17 (Devlog Update 160 + Alpha 17)
    • 7/29/17 (Devlog Update 155 + Alpha 16)
    • 7/2/17 (Devlog Update 151 + Alpha 15)
    • 5/23/17 (Devlog Update 147 + Alpha 14)
    • 4/28/17 (Devlog Update 144 + Alpha 13)
    • 4/1/17 (Devlog Update 140 + Alpha 12)
    • 3/3/17 (Devlog Update 136 + Alpha 11)
    • 2/3/17 (Devlog Update 132 + Alpha 10)
    • 12/22/16 (Devlog Update 128 + Alpha 9)
    • 12/2/16 (Devlog Update 125 + Alpha 8)
    • 11/3/16 (Devlog Update 121 + Alpha 7)
    • 10/5/16 (Devlog Update 117 + Alpha 6)
    • 9/5/16 (Devlog Update 113 + Alpha 5)
    • 8/1/16 (Devlog Update 108 + Alpha 4)
    • 7/3/16 (Devlog Update 104 + Alpha 3)
    • 5/29/16 (Devlog Update 99 + Alpha 2)

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    Supported languages

    Interface Audio Subtitles
    English
    Japanese
    Chinese (Simplified)
    German
    Spanish (Spain)
    Korean
    Russian
    French
    Dutch
    Italian
    Portuguese (Brazil)
    Chinese (Traditional)
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