Bungie Promises Changes to Microtransactions in Marathon

Marathon's monetization generates concerns

In its first days after it was released, Marathon, the new extraction shooter from Bungie, has generated both enthusiasm and criticism among players. The long-awaited revival of the studio's classic franchise launched earlier this month and quickly attracted attention for its fast-paced combat and competitive structure, but its monetization model has already become a major talking point within the community.

Monetization is in the spotlight

Early player impressions have been generally positive when it comes to gameplay, confirming that the game delivers what it promised. Many users have praised the title’s tight shooting mechanics and tense PvPvE encounters, in which squads of three players explore hostile environments, collect valuable loot, and attempt to extract while battling rival teams and AI-controlled enemies. The game's distinctive art style and atmosphere have also been widely highlighted as strengths during the opening days following release.

However, criticism has emerged around the game's microtransactions and battle pass system. Some players have expressed frustration with the way cosmetic items are handled, noting that certain customization options require duplicates or additional purchases to be applied to multiple pieces of gear. Others have argued that the battle pass offers limited value compared to similar systems in other live-service games, particularly because it does not provide enough premium currency through progression to offset its cost.

 

 

In response to the feedback, Bungie has acknowledged community concerns and indicated that adjustments are already under consideration. According to the developer, upcoming updates may include changes to the monetization structure and improvements aimed at making cosmetic systems and progression feel more rewarding for players. The studio said it is closely monitoring feedback during the launch window and plans to refine the experience as the game evolves.

The launch has also been accompanied by a separate debate within the gaming press. Bungie has asked critics to delay publishing full reviews of Marathon until later in the month, when an endgame zone will become available. The studio argues that this content represents a key part of the game’s overall progression and that evaluating the title without it could lead to an incomplete assessment.

As a live-service multiplayer title, the early weeks will be crucial for Marathon. Bungie's ability to address monetization concerns while continuing to expand the game's content will likely play a major role in determining the future of the game. Remember that you can easily and safely access the cheapest Marathon PC keys with our comparator at any time if you don't own the game yet.

Fyra Frost

Fyra Frost

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From the days of MTG tournaments coverage to all things gaming, I am interested in the latest games and gadgets, because a girl never can have enough of them!

Best deals for Marathon

fryzix
Mar 11, 2026, 16:32
If Bungie wants Marathon to run over time, they have every interest in being transparent and avoiding practices that give the impression of being manipulative. Community trust is easy to lose and very hard to regain. The problem is when the system seems deliberately designed to push players to spend more than expected with poorly calibrated virtual currencies. Personally, I have already bought the game, so for me it stops there. I have no intention of spending extra money on skins or premium currencies. If the content of the game is not sufficient on its own after purchase, there is a problem in the model
Nachos
Mar 12, 2026, 18:38 on dlcompare.fr
Pour moi le principe est simple : j’achète un jeu, puis éventuellement ses DLC s’ils apportent du vrai contenu. Mais les microtransactions, non. Quand je paie un jeu, j’estime que l’expérience doit être complète. Si un studio veut vendre des extensions plus tard, pourquoi pas, mais au moins c’est clair : tu paies pour du contenu réel, pas pour une monnaie virtuelle ou des cosmétiques. Le modèle jeu + DLC me paraît beaucoup plus sain et transparent que les microtransactions
For me, the principle is simple: I buy a game, then eventually its DLC if they bring real content. But microtransactions, no. When I pay for a game, I believe the experience should be complete. If a studio wants to sell expansions later, why not, but at least it's clear: you're paying for real content, not for virtual currency or cosmetics. The game + DLC model seems to me much healthier and more transparent than microtransactions.
bonneinne
Mar 12, 2026, 12:11 on dlcompare.es
Hablando de cosméticos, en serio, ¿no podrían haber hecho algo más interesante? Inspirado en los mismos competidores, como Arc (compras o tomas un traje y te dan personalización completa), y aquí solo compras un estilo (un cambio de color), que no vale la pena
Speaking of cosmetics, seriously, couldn't they have done something more interesting? Inspired by the same competitors, like Arc (you buy or take a suit and they give you full customization), and here you just buy a style (a color change), which is not worth it.
corvus_haugland
Mar 12, 2026, 09:34 on dlcompare.fr
Plus on en apprend sur Marathon, plus ça donne l’impression d’un énième jeu live-service pensé d’abord pour la monétisation plutôt que pour les joueurs. Entre la monnaie premium mal calibrée, le pass de combat et tout l’écosystème de microtransactions, ça ressemble surtout à une boutique avec un jeu autour. Bungie avait pourtant une bonne réputation avec Destiny, mais là on dirait qu’ils répètent les mêmes erreurs. Si dès le départ ont a l’impression d’être pris pour des portefeuilles, ça risque d’être compliqué pour le jeu de durer sur le long terme
The more we learn about Marathon, the more it gives the impression of yet another live-service game designed primarily for monetization rather than for players. Between the poorly calibrated premium currency, the combat pass and the whole ecosystem of microtransactions, it looks more like a store with a game around it. Bungie had a good reputation with Destiny, but now it looks like they're repeating the same mistakes. If from the outset you get the impression that you're being taken for a ride, it's going to be difficult for the game to last in the long term.
VicksB
Mar 12, 2026, 09:24 on dlcompare.es
Me alegro de que una compañía, como ha hecho ahora Bungie, lea las opiniones de los jugadores y modifique cosas o políticas como esta política de micro transacciones.
I'm glad that a company, as Bungie has now done, reads player feedback and modifies things or policies like this micro transaction policy.
Scibella
Mar 11, 2026, 18:30 on dlcompare.pt
Quando um jogo pago adiciona uma moeda premium com pacotes que não correspondem exatamente ao preço dos itens, ou sistemas que obrigam a comprar duplicatas para certos cosméticos, rapidamente dá a impressão de que tudo foi planejado para incentivar mais gastos. É uma pena, porque a jogabilidade de Marathon é forte e o jogo tem um potencial real. Mas se a monetização for muito agressiva, pode rapidamente minar a confiança dos jogadores e prejudicar a imagem do jogo. No final, tudo dependerá da reação dos desenvolvedores: se eles ajustarem o sistema para torná-lo mais claro e justo, a controvérsia pode rapidamente diminuir
When a paid game adds a premium currency with packages that don't exactly match the price of the items, or systems that force you to buy duplicates for certain cosmetics, it quickly gives the impression that everything has been planned to encourage more spending. It's a shame, because Marathon's gameplay is strong and the game has real potential. But if monetization is too aggressive, it could quickly undermine players' confidence and damage the game's image. In the end, everything will depend on the reaction of the developers: if they adjust the system to make it clearer and fairer, the controversy could quickly subside
jjpasu
Mar 11, 2026, 14:16 on dlcompare.es
Que el modelo de monetización se ajuste es una oportunidad positiva para todos.
That the monetization model adjusts is a positive opportunity for everyone.
LaviBorra
Mar 11, 2026, 12:56 on dlcompare.es
No es simplemente ignorar las quejas, sino que ya han reconocido las inquietudes y piensan hacer ajustes. Eso, para mí como jugador, es una señal de respeto hacia quienes apoyamos Marathon, y demuestra que la experiencia de juego sigue siendo la prioridad, no solo las ventas.
It's not simply ignoring complaints, but that they have already acknowledged the concerns and plan to make adjustments. That, to me as a gamer, is a sign of respect for those of us who support Marathon, and shows that the gaming experience is still the priority, not just sales.
nyvek92
Mar 11, 2026, 12:29 on dlcompare.fr
Les microtransactions ne me dérangent pas forcément en soi, c’est devenu assez courant dans les jeux aujourd’hui. Tant que ça reste du cosmétique et que ça ne déséquilibre pas le jeu, je peux comprendre le principe. Par contre, je n’achète rien pour le moment. J’ai déjà payé le jeu, donc je préfère attendre de voir comment il évolue et s’il tient vraiment sur la durée avant de dépenser quoi que ce soit de plus. Beaucoup de jeux disparaissent ou perdent leur communauté assez vite, donc pour l’instant je reste prudent. Si le jeu survit, s’améliore et que les développeurs continuent de bien le soutenir, là pourquoi pas envisager d’acheter quelque chose plus tard
I don't necessarily mind microtransactions per se, they've become quite common in games these days. As long as it's cosmetic and doesn't unbalance the game, I can understand the principle. On the other hand, I'm not buying anything at the moment. I've already paid for the game, so I'd rather wait and see how it evolves and whether it really lasts before spending anything more. A lot of games disappear or lose their community pretty quickly, so for now I'm remaining cautious. If the game survives, improves and the developers continue to support it well, then why not consider buying something later?
PhoenixAdi
Mar 11, 2026, 11:41 on dlcompare.es
El debate sobre microtransacciones de que se pueda abordar con parches y mejoras demuestra que hay apertura al feedback, algo que no muchos títulos pueden decir. Esto me hace confiar en que Bungie puede ajustar las cosas para mantener a los jugadores contentos
The microtransaction debate that it can be addressed with patches and improvements shows that there is openness to feedback, something not many titles can say. This makes me confident that Bungie can tweak things to keep players happy.
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  • Technical information

  • Official website
  • Categories : Action
  • Editor : Bungie
  • Developer : Bungie
  • Mode(s) : Solo, Multiplayer
  • Release date : March 5, 2026
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