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    Mr. Sun's Hatbox is a chaotic, slapstick-style roguelite platformer where hats, heists, and unpredictable adventures collide. Step into the shoes of a small-time courier company thrown into turmoil when the mischievous Mr. Moon and his gang steal a priceless hatbox belonging to the enigmatic Mr. Sun. It’s up to you to recruit a team, upgrade your headquarters, and reclaim the stolen treasure in style.

    Build your base from the ground up, starting as a lone courier and gradually assembling a crew of quirky, sometimes morally ambiguous characters. Expand your headquarters with training rooms, labs, and black-market facilities, each designed to prepare your team for increasingly daring and chaotic missions. 

    Missions range from sneaky infiltrations to all-out assaults, with objectives that can vary from simple deliveries to sabotage or capturing key targets. Over 50 unique hats provide special powers to aid your effort. Some boost stealth, some add brute strength, and some are simply absurd, adding a touch of humor to every encounter. Each mission feels fresh and unpredictable, offering new challenges and opportunities for creative strategies.

    Play solo or team up with friends in local or online co-op, or test your skills in competitive modes like 1v1 or Last-Hat-Standing. The retro-inspired pixel art and frenetic gameplay combine with a twisted sense of humor to create a distinctive, lively world where chaos and strategy collide in equal measure.

    Mr. Sun's Hatbox stands out by blending platforming, action, stealth, and roguelite mechanics into one unforgettable experience. Its absurd hat-based abilities, tactical depth, and unpredictable missions ensure that no two runs are ever the same, delivering a wild, endlessly entertaining adventure for players who thrive on creativity, chaos, and a little bit of mayhem.

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    FAQ - Frequently Asked Questions

    Can I strategically position the time-bending orb to rewind specific enemy actions, or does it always rewind the most recent action?
    The time-bending orb allows for precise rewinding. You can rewind specific enemy actions by targeting them, opening up tactical opportunities for manipulating enemy behaviors.
    Does the hat's ability to 'hide' me from enemies have a duration, or is it tied to my movement and line of sight?
    The hat's hiding ability is tied to both movement and line of sight. Standing still in the hat's shadow provides the longest concealment, but movement will make you visible if you exit the hat's area of effect.
    How do environmental hazards, like exploding barrels, interact with the time-bending mechanic?
    Exploding barrels can be rewound. You can manipulate the timing of these hazards to either eliminate enemies or create strategic pathways.
    If I defeat an enemy, then rewind time, does that enemy respawn with full health, or in a state related to their previous action?
    Rewinding time resets enemies to the state they were in before the rewind, including their health and any actions they had taken.
    Can I use the hat's shadow to block enemy projectiles, or does it only affect my visibility?
    The hat's shadow primarily affects visibility, but some advanced hats might offer additional defensive properties.
    Are there limits to how far back in time I can rewind, or is it level-specific?
    The rewind mechanic has a limited range determined by the specific level's design. This encourages players to consider time rewinds strategically.
    Do different hats offer unique gameplay advantages beyond just stealth, and if so, how do they influence the core mechanics?
    Yes, different hats provide a range of abilities that extend beyond stealth, such as enhanced time manipulation or offensive power-ups. These variations enhance the core mechanics.
    Are there puzzles that require me to manipulate multiple enemies' actions across a single rewind cycle?
    Yes, many puzzles require the strategic manipulation of multiple enemy actions through rewinding, leading to complex and rewarding solutions.
    How does the 'Sun' affect the game mechanics and gameplay, and how can I interact with it?
    The 'Sun' is a game mechanic that can affect your ability to move in the shadows of the hats, with a variety of gameplay implications.
    Can I trigger environmental effects, like collapsing structures or triggering traps, by rewinding time?
    Yes, the time-bending mechanic can be used to trigger or untrigger environmental effects, creating strategic opportunities.

    Patch Notes

    • 1.09 - 5/15/23 (Patch 1.09)
    • 1.08 - 5/3/23 (Patch 1.08)
    • 1.07 - 5/2/23 (Patch 1.07)
    • 1.06 - 4/28/23 (Patch 1.06)
    • 1.05 - 4/26/23 (Patch 1.05)
    • 1.04 - 4/25/23 (Patch 1.04)
    • 1.03 - 4/24/23 (Patch 1.03)
    • 1.02 - 4/24/23 (Patch 1.02)
    • 1.01 - 4/21/23 (Patch 1.01)

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